Tzeentch


Tzeentch The Changer of the Ways

Models I own that I have yet to paint are:
  • Thousand Sons x 18
  • Possessed x 10
  • Obliterators of Tzeentch x3

Ahriman
Ahriman the chief sorcerer of the Tzeentch Chaos Marine force. He leads the unit of Thousand Sons into the fray laying down a wide variety of psychic powers with his four mastery levels as well as allowing a few units to infiltrate the enemy early on.


Daemon Prince of Tzeentch
Daemon princes are infernal monsters that tower over the mortals they lead to battle. This particular Prince bears the mark of Tzeentch and flies quickly over the battle field to cause chaos and destruction with his three mastery levels of psychic powers. His spell familiar companion tags along worshiping and praising his master the whole time ensuring the psychic powers are not effected by perils of the warp. It doesn't take long before this monster crashes to the ground and charges into melee with as many victims as possible. Wielding the chaos artifact Black Mace each strike causes a ripple effect to kill everything within his vicinity. 





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